This series was filmed and edited by Keaton Bowlby
In chapter 1 lesson 6, we build on constraints by introducing dimensions, a powerful tool for locking in measurements and fully defining your sketches. You’ll learn how to move from partially defined (blue) geometry to a fully constrained (black) sketch that’s ready for 3D modeling.
We’ll walk through switching between units like millimeters and inches, using math directly inside dimensions for quick calculations, and understanding how profiles serve as enclosed shapes that form the foundation for 3D parts. You’ll also see how advanced constraints such as tangent and coincident work, how the mirror tool can duplicate features symmetrically, and how to test the robustness of your design by editing dimensions and watching the sketch adapt automatically.
What You’ll Learn
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